Marvel Rivals is officially coming to PlayStation 4. NetEase Games confirmed the port during its Season 4 Deep Dive presentation. The announcement follows datamined files hinting at the last-gen release. This expansion aims to reach the console’s massive player base. However, a significant performance compromise has reportedly surfaced.
Leaked details suggest the PS4 version will run at 30 frames per second. This news has disappointed many in the competitive gaming community. The title will join other major cross-gen releases this year. Its performance could impact its ability to compete with established shooters.
Marvel Rivals PS4 Performance Details Emerge
According to leaks from reliable sources, the PS4 build targets 30 FPS. The resolution is expected to be 1080p, though it may use dynamic scaling. This could see resolution drop during intense action. Frame rate stability is a major concern for players.
The game is built on Unreal Engine 5. This engine is known for being demanding on hardware. Pushing it to run on 2013 hardware represents a technical challenge. Performance dips below the 30 FPS target are considered likely by analysts. This could affect gameplay smoothness.
Many popular hero shooters run at 60 FPS on PS4. This includes Overwatch 2 and Apex Legends. A 30 FPS cap puts Marvel Rivals at a potential disadvantage. Competitive players value high frame rates for precise aiming.
Community Reaction and Competitive Implications
Player reaction to the leak has been largely negative. Many expressed disappointment on social media platforms. Some questioned the decision to release a compromised version. Others joked about their PS4 consoles “overheating” from the strain.
The competitive integrity of the game is a major talking point. Players on PS5 and PC will enjoy higher frame rates. This creates an uneven playing field for crossplay matches. Many are calling for separate ranked queues based on platform.
The visual experience may also differ significantly. Texture quality and draw distances might be reduced. Particle effects during ultimate abilities could be toned down. These changes aim to maintain a stable performance on older hardware.
The Marvel Rivals PS4 release will test the limits of last-gen consoles. Its success hinges on delivering a stable experience despite technical limitations. NetEase faces a challenge balancing visual quality and performance for its growing player base.
Info at your fingertips
What is the expected frame rate for Marvel Rivals on PS4?
Leaks indicate the game will be capped at 30 frames per second. This is lower than the 60 FPS target on newer consoles. Performance may dip during intense gameplay moments.
Will PS4 players be able to play with PS5 users?
Crossplay between console generations is typically standard. Official confirmation is still pending from NetEase. Players expect full crossplay support at launch.
How does this compare to other shooters on PS4?
Most popular competitive shooters run at 60 FPS on PS4. This includes Fortnite, Call of Duty: Warzone, and Overwatch 2. Marvel Rivals would be an outlier at 30 FPS.
Could the PS4 version affect gameplay balance?
Lower frame rates can impact aiming precision and reaction times. This may create an advantage for players on newer hardware. Separate matchmaking could address this concern.
When is the PS4 version scheduled for release?
The release is planned for September 12 alongside Season 4. This date was revealed in official communications. It aligns with the leaked PlayStation server information.
Why release a PS4 version with these limitations?
The PS4 still boasts a massive installed user base. Reaching these players can significantly boost overall population. Financial incentives often drive support for last-gen platforms.
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